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EOL of Py3.9 (#1726)
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* Drop py3.9 and pypy3.9 Add pypy3.11 (testing) into `tests.yml` Remove py3.9 from matrix in `tests.yml` Refactor not auto-gen code to be compatible with py3.10+, droping ugly 3.9 annotation. Replace some `from typing` imports to `from collections.abc`, due to deprecation Add `from __future__ import annotations` and `if TYPE_CHECKING:` where possible Add some `noqa` to calm down Ruff in some places, if Ruff will be used as default linting+formatting tool in future Replace some relative imports to absolute Sort `__all__` tuples in `__init__.py` and some other `.py` files Sort `__slots__` tuples in classes Split raises into `msg` and `raise` (`EM101`, `EM102`) to not duplicate error message in the traceback Add `Self` from `typing_extenstion` where possible Resolve typing problem in `aiogram/filters/command.py:18` Concatenate nested `if` statements Convert `HandlerContainer` into a dataclass in `aiogram/fsm/scene.py` Bump tests docker-compose.yml `redis:6-alpine` -> `redis:8-alpine` Bump tests docker-compose.yml `mongo:7.0.6` -> `mongo:8.0.14` Bump pre-commit-config `black==24.4.2` -> `black==25.9.0` Bump pre-commit-config `ruff==0.5.1` -> `ruff==0.13.3` Update Makefile lint for ruff to show fixes Add `make outdated` into Makefile Use `pathlib` instead of `os.path` Bump `redis[hiredis]>=5.0.1,<5.3.0` -> `redis[hiredis]>=6.2.0,<7` Bump `cryptography>=43.0.0` -> `cryptography>=46.0.0` due to security reasons Bump `pytz~=2023.3` -> `pytz~=2025.2` Bump `pycryptodomex~=3.19.0` -> `pycryptodomex~=3.23.0` due to security reasons Bump linting and formatting tools * Add `1726.removal.rst` * Update aiogram/utils/dataclass.py Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update aiogram/filters/callback_data.py Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update 1726.removal.rst * Remove `outdated` from Makefile * Add `__slots__` to `HandlerContainer` * Remove unused imports * Add `@dataclass` with `slots=True` to `HandlerContainer` --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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94 changed files with 1383 additions and 1215 deletions
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@ -34,11 +34,11 @@ class CancellableScene(Scene):
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"""
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@on.message(F.text.casefold() == BUTTON_CANCEL.text.casefold(), after=After.exit())
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async def handle_cancel(self, message: Message):
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async def handle_cancel(self, message: Message) -> None:
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await message.answer("Cancelled.", reply_markup=ReplyKeyboardRemove())
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@on.message(F.text.casefold() == BUTTON_BACK.text.casefold(), after=After.back())
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async def handle_back(self, message: Message):
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async def handle_back(self, message: Message) -> None:
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await message.answer("Back.")
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@ -48,7 +48,7 @@ class LanguageScene(CancellableScene, state="language"):
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"""
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@on.message.enter()
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async def on_enter(self, message: Message):
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async def on_enter(self, message: Message) -> None:
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await message.answer(
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"What language do you prefer?",
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reply_markup=ReplyKeyboardMarkup(
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@ -58,14 +58,14 @@ class LanguageScene(CancellableScene, state="language"):
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)
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@on.message(F.text.casefold() == "python", after=After.exit())
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async def process_python(self, message: Message):
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async def process_python(self, message: Message) -> None:
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await message.answer(
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"Python, you say? That's the language that makes my circuits light up! 😉"
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"Python, you say? That's the language that makes my circuits light up! 😉",
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)
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await self.input_language(message)
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@on.message(after=After.exit())
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async def input_language(self, message: Message):
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async def input_language(self, message: Message) -> None:
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data: FSMData = await self.wizard.get_data()
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await self.show_results(message, language=message.text, **data)
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@ -83,7 +83,7 @@ class LikeBotsScene(CancellableScene, state="like_bots"):
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"""
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@on.message.enter()
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async def on_enter(self, message: Message):
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async def on_enter(self, message: Message) -> None:
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await message.answer(
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"Did you like to write bots?",
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reply_markup=ReplyKeyboardMarkup(
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@ -96,18 +96,18 @@ class LikeBotsScene(CancellableScene, state="like_bots"):
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)
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@on.message(F.text.casefold() == "yes", after=After.goto(LanguageScene))
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async def process_like_write_bots(self, message: Message):
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async def process_like_write_bots(self, message: Message) -> None:
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await message.reply("Cool! I'm too!")
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@on.message(F.text.casefold() == "no", after=After.exit())
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async def process_dont_like_write_bots(self, message: Message):
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async def process_dont_like_write_bots(self, message: Message) -> None:
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await message.answer(
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"Not bad not terrible.\nSee you soon.",
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reply_markup=ReplyKeyboardRemove(),
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)
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@on.message()
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async def input_like_bots(self, message: Message):
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async def input_like_bots(self, message: Message) -> None:
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await message.answer("I don't understand you :(")
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@ -117,25 +117,25 @@ class NameScene(CancellableScene, state="name"):
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"""
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@on.message.enter() # Marker for handler that should be called when a user enters the scene.
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async def on_enter(self, message: Message):
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async def on_enter(self, message: Message) -> None:
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await message.answer(
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"Hi there! What's your name?",
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reply_markup=ReplyKeyboardMarkup(keyboard=[[BUTTON_CANCEL]], resize_keyboard=True),
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)
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@on.callback_query.enter() # different types of updates that start the scene also supported.
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async def on_enter_callback(self, callback_query: CallbackQuery):
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async def on_enter_callback(self, callback_query: CallbackQuery) -> None:
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await callback_query.answer()
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await self.on_enter(callback_query.message)
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@on.message.leave() # Marker for handler that should be called when a user leaves the scene.
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async def on_leave(self, message: Message):
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async def on_leave(self, message: Message) -> None:
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data: FSMData = await self.wizard.get_data()
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name = data.get("name", "Anonymous")
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await message.answer(f"Nice to meet you, {html.quote(name)}!")
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@on.message(after=After.goto(LikeBotsScene))
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async def input_name(self, message: Message):
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async def input_name(self, message: Message) -> None:
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await self.wizard.update_data(name=message.text)
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@ -154,22 +154,22 @@ class DefaultScene(
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start_demo = on.message(F.text.casefold() == "demo", after=After.goto(NameScene))
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@on.message(Command("demo"))
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async def demo(self, message: Message):
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async def demo(self, message: Message) -> None:
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await message.answer(
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"Demo started",
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reply_markup=InlineKeyboardMarkup(
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inline_keyboard=[[InlineKeyboardButton(text="Go to form", callback_data="start")]]
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inline_keyboard=[[InlineKeyboardButton(text="Go to form", callback_data="start")]],
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),
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)
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@on.callback_query(F.data == "start", after=After.goto(NameScene))
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async def demo_callback(self, callback_query: CallbackQuery):
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async def demo_callback(self, callback_query: CallbackQuery) -> None:
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await callback_query.answer(cache_time=0)
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await callback_query.message.delete_reply_markup()
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@on.message.enter() # Mark that this handler should be called when a user enters the scene.
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@on.message()
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async def default_handler(self, message: Message):
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async def default_handler(self, message: Message) -> None:
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await message.answer(
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"Start demo?\nYou can also start demo via command /demo",
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reply_markup=ReplyKeyboardMarkup(
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